Before the introduction of DLC’s and Pay to win games, there was a funny thing in old gaming: Cheating. At the beginning some cheats were used by players in order to beat the game easily , but many others were hidden and used only by developers for debugging. Some cheats used for developers could used even by a player too with a game cheat device.
In the late 1980s The U.K based electronics game and console peripheral manufacturer Datel began to produce the firsts game cheating device.
Initially for the Commodore 64 and then the Commodore Amiga.
These firsts game cheat devices were a market success. And the company still produces them for the new gaming systems.
Some time later, another UK based company, Codemasters, maybe inspired by Success of Datel, launched the “Game Genie” cheat cartridges line. This line of products allowed to modify game data, manipulate various aspects of games, and sometimes access unused assets and functions.
The cheat cartridges continued to be widespread until the end of the 2000’s. The introduction of next gen consoles made them obsolete.